Weapons

What caliber for polygons?
Liberty City

Much like the real NYC, the sale and ownership of firearms in Liberty City is pretty much illegal. But just as it is with real life gangsters and such, Niko and friends don't seem to mind breaking the law in order to arm themselves. Keeping in line with the political reality satirized by the game, the Ammu-Nation shops found in previous GTAs have been closed down. Taking their place, however, are a number of underground gun shops located in basements and alleys around the city. Better yet, if you gain enough respect from Little Jacob, you can call him up and he'll meet you nearby with a trunk full of weapons at a reduced price.


Pistol

Pistol
Basis: Glock 17
Range: 50 Accuracy: decent
Capacity: 17 Reload: 2 sec
Damage: 25 Rate: 200 rpm

Developed in the '80s by Austrian engineer, Gaston Glock, the eponymous pistol went on to become the world's most popular civilian and law enforcement sidearm. Thanks to its polymer frame and simple, internal striker-fired mechanism, the Glock is both lightweight and extremely durable.


Combat Pistol

Combat Pistol
Basis: Desert Eagle
Range: 50 Accuracy: decent
Capacity: 9 Reload: 2 sec
Damage: 40 Rate: 200 rpm

In 1979, Magnum Research Inc. set out to create the first gas-operated, magnum-caliber pistol. While the end product is generally considered too heavy and expensive to serve as a practical combat pistol, it hasn't stopped the Desert Eagle from becoming the weapon of choice for Hollywood (and video game) bad guys.


Micro-SMG

Micro-SMG
Basis: Micro Uzi
Range: 50 Accuracy: decent
Capacity: 50 Reload: 2.2 sec
Damage: 20 Rate: 650 rpm

The smallest member of the Uzi family was introduced by Israel Military Industries in 1986 as a security weapon to fill the gap between pistols and fill-size submachine guns. It lacks a bit in the accuracy department due to its short barrel, but the extreme rate of fire and capacity make up the difference.


SMG

SMG
Basis: SW MP-10
Range: 60 Accuracy: good
Capacity: 30 Reload: 1.7 sec
Damage: 20 Rate: 650 rpm

The Special Weapons MP-10 (also known as the PXP-10) is essentially an MP5 clone with a custom polymer upper. Not much is really known about it, as it's apparently made in very small numbers by an equally small and mysterious company.


Pump Shotgun

Pump Shotgun
Basis: Winchester 1300
Range: 35 Accuracy: poor
Capacity: 8 Reload: 2.9 sec
Damage: 20* Rate: 50 rpm

Based roughly on the classic Remington model 870, the Winchester 1300 line is also known as the "Speed Pump" series thanks to the short, fast cycling of the action. This feature has made the shotgun popular for both sporting and security purposes.


Combat Shotgun

Combat Shotgun
Basis: Beretta 1201 (?)
Range: 40 Accuracy: poor
Capacity: 10 Reload: 2.9 sec
Damage: 10* Rate: 150 rpm

This seems to be based on the Baretta 1201 FP, but with the barrel of a military Remington 870..


Assault Rifle

Assault Rifle
Basis: AK-47
Range: 65 Accuracy: decent
Capacity: 30 Reload: 2.1 sec
Damage: 30 Rate: 450 rpm

Even after sixty years, Mikhail Kalashnikov's legendary AK-47 rifle is still a hard act to follow; both in reliability and popularity. Created with mass production in mind, the simple design and loose clearances resulted in a rifle that's practically indestructible, and that will remain functional with little maintenance or cleaning.


Carbine Rifle

Carbine
Basis: M4 Carbine
Range: 70 Accuracy: good
Capacity: 30 Reload: 2.1 sec
Damage: 30 Rate: 450 rpm

Despite some teething problems with the earlier M16 variant during the Vietnam War, Eugene Stoner's 1958 AR-15 design went on to become one of the most popular and versatile rifles in the world. Given its light weight and compact size, the M4 carbine comes in handy for urban combat and police work.


Sniper Rifle

Sniper Rifle
Basis: M40A1
Range: 1.5K Accuracy: great
Capacity: 5 Reload: 1.3 sec
Damage: 75 Rate: 55 rpm

The M40A1 started its life as a Remington 700, and was then customized by the US Marine Corps to fit their sniping needs. Strangely enough, the one in the game appears to have been further customized to use an external 10 round magazine, yet it only holds 5.


Combat Sniper

Basis: PSG-1
Range: 1.5K Accuracy: great
Capacity: 10 Reload: 2.1 sec
Damage: 75 Rate: 170 rpm

The PSG-1 is one of the most accurate, yet heaviest and most expensive semi-automatic sniper rifles created. An overpriced piece of stamped steel German engineering; it does the job. You'll have too much money to ever spend by the end of the game anyway.


RPG

RPG
Basis: RPG-7
Range: 100 Accuracy: decent
Capacity: 1 Reload: 2.1 sec
Damage: explosive Rate: NA

This classic anti-tank, rocket propelled grenade launcher was first used by the Soviets back in 1961. It's remained popular ever since because of its durability and low cost.


Molotov

Molotov
Basis: NA
Range: 35 Accuracy: NA
Capacity: NA Reload: NA
Damage: fire Rate: NA

Grenade

Grenade
Basis: Mk2 grenade
Range: 35 Accuracy: NA
Capacity: NA Reload: NA
Damage: explosive Rate: NA

Bat

Bat
Basis: NA
Range: 1.6 Accuracy: NA
Capacity: NA Reload: NA
Damage: 1 Rate: NA

Knife

Knife
Basis: NA
Range: 1.6 Accuracy: NA
Capacity: NA Reload: NA
Damage: 1 Rate: NA

* Damage stats seem to work on a per projectile basis. Since buckshot spreads, actual damage would depend on the number of particles which hit the target.

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